Are you trying to solve the Teleporter vs Inverse Teleporter debate in Lethal Company? Let’s go through what they do and which is better. Overall, both items can be useful in the right hands but only on certain occasions. If you’re experimenting with items from the store, both of them are a must-try. Let’s go through what each of them does and how to make the most of them.
Teleporter guide
You can purchase the Teleporter from the shop for 375 credits and have a player on the ship operate it to teleport another player back to the ship. It’s a get-out-of-jail card but the main disadvantage is that when you teleport a player, they leave all their items behind. Thus, you should only use it when you’re in danger, like when grabbed by a Forest Keeper or when there’s a Snare Flea on your head.
Generally, the Teleporter is a great item to have and I recommend purchasing it early on as it will increase your survival chances.
Inverse Teleporter guide
The Inverse Teleporter is also available at the shop for 425 credits and will teleport a player who stands inside it to a random location in the building (not outside). Similarly to the Teleporter, when you use the Inverse Teleporter in Lethal Company, your items won’t teleport with you. Also, keep in mind that the Inverse Teleporter has a 200-second cooldown.
To use it, push the yellow button next to the Terminal and have the player who wants to get teleported step on the Inverse Teleporter.
This strategy is extremely dangerous and based on RNG. You will get teleported to a random location inside without items and will have to loot scrap, avoid enemies, and find your way out.
However, this can be a valid strategy. Use it once your ship lands to get inside, as things are less dangerous in the morning. Run around with an empty inventory, fill your pockets with loot, and get out. Ideally, for this strategy, you want to have a player on the ship. Even though you have no Walkie-Talkie to communicate, they will be able to see you and use the Teleporter to get you back in case of danger.
Teleporter vs Inverse Teleporter – which is better
To solve the Telepoter vs Inverse Teleporter debate in Lethal Company, the Teleporter is better overall since it’s not based on RNG and can save you from tricky situations. The Inverse Teleporter is more fun than useful and you shouldn’t expect any consistent results.
It can work occasionally, which is what makes it fun, but it’s not worth getting your hopes up for this item.
To summarize, the Teleporter is better compared to the Inverse Teleporter since it’s more consistent and helpful. While both items have their uses, the Inverse Teleporter is situational and more about having fun than seriously surviving a run. Of course, if you have the money to spare, I recommend experimenting with both of them. Use the Inverse Teleporter to get a player in the building, monitor them from the console, and wait until they return with loot, or use the Teleporter to get them back in case of danger. It won’t work often, but it will be satisfying when it does! To help the players inside, here’s how to disable Turrets in Lethal Company. Alternatively, here’s how to move stuff and decorate the ship.