Armored Core 6 Patch 1.04 has been released, and it fixes a lot of bugs Characters fighting each other with mechs

Armored Core 6 Patch 1.04 has been released, and it fixes a lot of bugs

The new Patch 1.04 notes have been released for Armored Core VI Fires of Rubicon. This patch will focus heavily on improving gaming stability and fixing a ton of bugs. According to the patch notes, the following are all the major fixes and improvements:

  • Fixed a bug that was preventing AC Data from being loaded when it was using a decal whose image had been deleted from the game server *Note: now when loading such AC Data, the corresponding decal will be removed
  • Fixed a bug with FLAMETHROWER “WB-0000 BAD COOK” when equipped to the right hand, where firing the weapon while hovering with Tetrapod legs temporarily disabled effects and hit boxes
  • Fixed a bug with CORAL OSCILLATOR “IB-CO3W2: WLT 101” where charged attacks had less range when certain parts were equipped
  • Fixed a bug with CORAL RIFLE “IB-C03W1: WLT 011” where fully charged attacks would cancel if the attack button was held continuously
  • Mitigated issues where frame rate changes would affect the player AC’s firing accuracy and the rapid fire performance of some weapons
  • Fixed a bug where using a weapon immediately after switching to it with Weapon Bay caused attack animations and weapon animations to play incorrectly
  • Fixed a bug with online matches where an opponent AC would not render if decals were applied to it
  • Fixed a bug in the mission “Escape” where some events failed to trigger under certain circumstances
  • Fixed a bug in the mission “Ocean Crossing” where the player could get soft-locked under certain circumstances
  • Made corrections to the REPLAY MISSION tutorial text, which did not sufficiently explain the actual conditions for achieving an S-Rank rating. The text now reads as follows: “To achieve an S-Rank rating, you must complete the mission without retrying from a checkpoint, while also destroying a large number of enemy targets and minimizing incoming damage, time taken, and ammunition consumed.”
  • Fixed a bug where the game would fail to load after selecting CONTINUE from the Title Screen under certain circumstances
  • Fixed a bug where the game would crash after changing parts in the ASSEMBLY menu during AC TEST
  • Other bug fixes and performance improvements

This patch also fixes a very annoying bug in which the game stops loading after selecting “Continue” from the title screen. You can check out this patch note on Bandai Namco’s website, and keep in mind that the targeted platforms for this update are PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Steam.