My Little Blood Cult review - main hallway of the game.

My Little Blood Cult: Let’s Summon Demons review

My Little Blood Cult: Let’s Summon Demons is a fishing game, that’s pretty clear. However, instead of being an ordinary fisherman going out to catch your dinner, you’re a cult leader and catch, well, demons. That’s gonna be a tough chew. As far as first impressions go, the game looks fantastic, with visuals really fit the Luciferian theme. However, the game is in Early Access and appears to be missing… well, almost all content. Let’s go through everything in further detail.

My Little Blood Cult review - loading screen.

Fishing is not as easy as it sounds. It is necessary to wait and sacrifice your cult followers to get Vials of Blood, one of each is required to fish. The fishing minigame itself is relatively simple, just cast your rod in the Alter Room’s pit and wait for a demon bite. Juggle it left and right, and you’ll be able to reel it in. However, the rewards for catching demons are definitely underwhelming. After catching about 50 demons, it seems all of them gave me the same three items repeatedly, all of which netted me $25 at the shop.

However, you can’t catch as many demons as you want since, as mentioned, you’re limited by the Vials. You will earn these passively every 5 minutes or, alternatively, pay 50 bucks to speed it up and get one instantly. But it doesn’t help that you can have a maximum of 3 Vials in your inventory at a time. Thus, the only gameplay currently available is logging in, fishing three times, and logging out. Rinse and repeat 15 minutes later, and that’s it. Speeding up the vial production isn’t worth it since it costs $50, and each item you’ll get from fishing will only award you $25 anyway.

My Little Blood Cult review - Alter Room where players can go fishing.

As for the shop, you can head there to upgrade your fishing rod, reel, chair, and even unlock new books, which will allows allow you to catch new demons. However, even after upgrading everything, I was catching the exact same demons over and over. Only buying a new book allowed me to get some new offering rewards, but their selling price was, again, $25. This economy is really the devil’s spawn.

In terms of progression, you start with a lot of money (~30,000), and once you spend it upgrading all the items mentioned above, you realize there’s no quick way to make it back. You guessed it: the only money is the $25 for selling each of the offerings you catch. It feels incredibly underwhelming, and progression will soon come to a grinding halt. There are some daily and weekly events to keep you occupied, but even those are fairly simple and not very rewarding.

To make things worse, most elements that should be in the game aren’t there yet. Most of the content is either unavailable or “under renovation”. This includes half of the store, the HR recruitment desk to increase your vials, the far right door on the hallway, and more. However, this is also a good sign, it shows the devs are planning for the future, so perhaps we will revisit this tin time. For now, though, it is quite the tough recommendation, gameplay and contentwise.

My Little Blood Cult review - HR Room that produces Blood Vials.

On a brighter note, the graphics and visual effects are amazing. The game looks great and gives off a dark and eerie vibe. The character models are well-made; the same goes for the demons, the building, and all the 2D visuals. In terms of performance, everything runs smoothly on PC.

In terms of audio, the music fits the scary ambiance of the game. It’s creepy and dark and is the type you’d expect to hear if cults listened to music. I mean, except for that one prog album made by Scientology leader L. Ron Hubbard. Characters are not voice-acted, but that would be too much to ask in the current Early Access stage. After all, they should definitely have other priorities regarding what to add next.

My Little Blood Cult review - interacting with one of the NPCs in the HR room.

All in all, My Little Blood Cult is an Early Access game that plainly lacks content. There’s almost nothing to do, except fish for a bit every 15 minutes. Even though there is progression in terms of upgrades, it doesn’t offer anything as you keep catching the same demons. Combined with the fact that most elements in the game are “under renovation” and haven’t been added yet, My Little Blood Cult right now feels incomplete.

However, the game has nice visuals and audio. When everything that’s planned to be in the game is added, it might be worth checking again. For now, though, I can’t recommend it, even for the low price of $6.57 on Steam. Even if it were free, I would recommend waiting for a few content patches before trying it. The same goes for the mobile versions; there are better options to spend your time.

Our My Little Blood Cult: Let’s Summon Demons review was made possible with a key provided by Dillo Interactive. My Little Blood Cult: Let’s Summon Demons is currently available on Steam, iOS, and Android.

My Little Blood Cult: Let's Summon Demons: A fishing mobile game that lacks too much content to be fun or even playable and falls short despite its great visuals and audio. Harry Mourtzanakis

4
von 10
2023-12-14T17:55:14+0100

Harry Mourtzanakis

Harry has been a gaming fan ever since the days of Gameboy Advance and over the past 20 years, the one thing that has remained stable is his love for anything video game-related. Nowadays, you'll see him enjoying almost any type of game including FPS, survival, RPG, farming sims, and soulslike titles. Sometimes it’s all about action and intense fights, and others it’s better to relax in a cozy farmhouse. Combined with his Master's in Philosophy, Harry is able to share his passion for gaming through guides, reviews, and more.