Assassin's Creed Mirage is now Ubisoft's biggest new-gen launch Character looking up

Assassin’s Creed Mirage is Ubisoft’s biggest new-gen launch

Just a week after Assassin’s Creed Mirage’s initial release, Ubisoft has revealed that this game has become their biggest New-Gen launch in terms of unit sales to date. This includes the PS5 and Xbox Series X|S just to be clear.

Commenting on this achievement, Ubisoft stated, “Thank YOU for joining us on this incredible journey that celebrates, honors, and builds upon the 15-year legacy of the Assassin’s Creed series. We could not have been happier that our back to the roots experience has been embraced by the community. With the number of players being in line with past successful launches such as Assassin’s Creed Origins and Assassin’s Creed Odyssey, we are humbled by the positive reception.”

They then congratulated Bordeaux Studio and all their partners. And then, interestingly, Ubisoft shared some insightful statistics about Assassin’s Creed Mirage:

  • 479 Collective YEARS spent parkouring the rooftops of Baghdad.
  • 60 million Leaps of Faith.
  • 1.2 million street cats pet.

These are all the achievements that the Assassin’s Creed Mirage community was able to achieve in the first week.

The latest installment, Assassin’s Creed Mirage, deliberately scaled down the scope and designed a gaming experience that is more focused, narrative-heavy, and similar to older Assassin’s Creed titles.

This creative decision put emphasis on the qualities that made this franchise popular in the first place and made the majority of critics and fans very happy. Most of the players are having fun exploring Baghdad, parkouring on the rooftops, and executing complex assassinations. Ubisoft, with this title, truly was able to capture what the larger Assassin’s Creed community wanted, and now they are enjoying the success.

One of the biggest selling points for Assassin’s Creed Mirage has been the parkour and stealth mechanics. Players are enjoying how Ubisoft managed to strike a perfect balance between complexity and accessibility with these two mechanics.